local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 250004060
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 591
L2_1.gadget_id = 70350004
L3_1 = {}
L3_1.x = -603.431
L3_1.y = -11.246
L3_1.z = -508.541
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 592
L3_1.gadget_id = 70900249
L4_1 = {}
L4_1.x = -600.0
L4_1.y = -11.0
L4_1.z = -524.463
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 9.513
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 593
L4_1.gadget_id = 70900249
L5_1 = {}
L5_1.x = -600.0
L5_1.y = -11.0
L5_1.z = -521.844
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 9.513
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 594
L5_1.gadget_id = 70900249
L6_1 = {}
L6_1.x = -600.0
L6_1.y = -11.0
L6_1.z = -519.203
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 9.513
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 595
L6_1.gadget_id = 70900249
L7_1 = {}
L7_1.x = -600.0
L7_1.y = -11.0
L7_1.z = -516.497
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 9.513
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 596
L7_1.gadget_id = 70900249
L8_1 = {}
L8_1.x = -600.0
L8_1.y = -11.0
L8_1.z = -513.689
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 9.513
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = {}
L8_1.config_id = 597
L8_1.gadget_id = 70900249
L9_1 = {}
L9_1.x = -599.829
L9_1.y = -11.0
L9_1.z = -510.774
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 9.513
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L9_1 = {}
L9_1.config_id = 598
L9_1.gadget_id = 70900224
L10_1 = {}
L10_1.x = -599.802
L10_1.y = -7.544
L10_1.z = -509.382
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 270.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000106
L2_1.name = "CLIENT_EXECUTE_106"
L3_1 = EventType
L3_1 = L3_1.EVENT_CLIENT_EXECUTE
L2_1.event = L3_1
L2_1.source = "ElectricSwitch_Hit"
L2_1.condition = "condition_EVENT_CLIENT_EXECUTE_106"
L2_1.action = "action_EVENT_CLIENT_EXECUTE_106"
L2_1.trigger_count = 0
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 591
L5_1 = 592
L6_1 = 593
L7_1 = 594
L8_1 = 595
L9_1 = 596
L10_1 = 597
L11_1 = 598
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "CLIENT_EXECUTE_106"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGadgetConfigId
  L3_2 = A0_2
  L4_2 = {}
  L5_2 = A1_2.source_eid
  L4_2.gadget_eid = L5_2
  L2_2 = L2_2(L3_2, L4_2)
  if 598 == L2_2 then
    L2_2 = true
    return L2_2
  end
end
condition_EVENT_CLIENT_EXECUTE_106 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 591
  L5_2 = GadgetState
  L5_2 = L5_2.GearStart
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_CLIENT_EXECUTE_106 = L1_1
